Next, are a row of checkboxes that are used to indicate certain conditions, such as Temporary and Indefinite Insanity, Major Wound, Unconsciousness, and when a character is Dying. Note that the “Starting” box can be updated at the beginning of a new scenario or chapter in a campaign, ensuring that the “Insane” value is always up to date and relevant. Entering a value in the “Starting” box auto-fills the “Insane” box, which shows the one-fifth value of an investigator’s Sanity this allows players to note the amount of Sanity loss that would trigger indefinite insanity.
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